Published on: 2015-12-08
Hello again, this post is dedicated to the technical stuff, that means, my job :D In this past month, I started working on the character’s Breathing System, a component of the Fear System. Now, while being scared, your heartbeat will increase together with your breathing. This will generate noises caused by you which will set in […]
Published on: 2015-12-03
Hi folks, as promised, today I bring you another character. This one is a ghost we call the “Grieving Mistress” also modeled by our artist Mario. The first time you meet this lady you will think “what’s this beautiful lady doing out here?”, she seems harmless but you will probably regret meeting her later on. The […]
Published on: 2015-12-01
So, you probably thought we had abandoned this project already ha!, we’re definitely NOT. We’ve been working very hard on “Project HE”…
Published on: 2015-10-21
Indie studios tend to have a lot of crazy ideas that sometimes lead them to do absolutely nothing at the end. We fell into that mistake for a long time even knowing that it was happening to us too (apart from doing third party jobs, outsourcing, etc.).
Three months ago we sat down and talked about the future of our small company, about the projects, capabilities, and goals.
Published on: 2015-02-23
Today, I would like to write about the engine we are using in our new project, and that would be Unreal Engine 4.
We’ve been experimenting with the engine lately to learn all of its features, and today I discovered…
Published on: 2015-02-13
This time, we will show part of the process of making a character. Sadly, I don’t have that many images of the whole thing, but I got the basic stuff!
Lets begin with the rough draft, personally…
Published on: 2015-02-10
After a couple of days in discussion and some hours chatting on skype, we decided to move forward with our newest idea/project called (for now) “Project WIZ”, of course this is still on the making and a rough, very rough project.
The game itself will be a third person multiplayer game for PC, where players take the role of different kind of wizards with…
Today, we’re starting a new blog to post the progress of our new projects, this will help us record how much we have progressed in our different projects…